Question:
What are the required Skills to qualified to be an Animator?
Melvzy
2015-05-03 07:29:01 UTC
Greetings and Salutations, I am posting this question for I plan to be an Animator in a few semesters, so before I go ahead and skip steps, what are skills that I must to develop to produce and create an animation?

Should I Learn how to Draw? Is there an easy way in and out? What the benefits towards it? and other Questions.

So what should I know about it and is it possible to be self taught in some skills?
Four answers:
?
2015-05-03 07:32:53 UTC
Traditionally, animation at a professional level was done by hand, with illustrators generating thousands of drawings, each slightly different from the next, to show movement when the drawings are played in sequence.

A typical Disney film required many thousands of individual "cell" drawings on transparent acetate....



Now, essentially all this work is handled by computer. So, in order to get into the field, you would have to become adept at computer-aided drawing and painting programs, computer animation programs, and the like.
Paul
2015-05-03 10:30:37 UTC
Courses:



If you have the money (not cheap) then Animation Mentor has good courses. Animation Mentor’s courses are taught by professionals within the animation industry.



Animation Mentor

http://animationmentor.com



Books:



The Animator's Survival Kit; $30; The definitive book on animation.

by Richard Williams

http://amazon.com/dp/086547897X



The Illusion of Life; $40; A history of Disney animation and the processes involved.

by Frank Thomas and Ollie Johnston

http://amazon.com/dp/0786860707



Input Device:



Wacom Pen Tablet; $80-$500

http://wacom.com/en-us/products/pen-tablets



2D Software:



Toon Boom Harmony; $75/month; used by Disney and many others.

http://toonboom.com/products/harmony



3D Software:



Maya; $125/month; used by Disney, DreamWorks, and Pixar.



Free student version of Maya; you're not allowed to use it commercially.

http://autodesk.com/education/free-software/maya



Blender; $0 or $10/month

http://blender.org



As a hobbyist, freelancer, or small to medium sized studio you can use Blender as a low-cost alternative to Maya ($125/month), ZBrush ($800), and After Effects ($20/month).



Blender Tutorials

http://blender.org/support/tutorials



Forums:



The 11 Second Club

http://11secondclub.com/forum



Blender Artists (community forum)

http://blenderartists.org/forum
Tim D
2015-05-03 12:21:29 UTC
Not only draw but you have to understand how each joint works what its limits are and how they move in relation to each other, you then need to learn how to draw well and so consistently that each drawing has identical features and details to the next.
?
2015-05-03 11:36:48 UTC
OF COURSE you have be able to draw,,,,,well


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